This course provides foundation skills necessary in the simulation design industry, covering safety, ethical issues, video game history, career opportunities, and the social impact of gaming. Students will explore the principles of animation and their practical application in various contexts. Through hands-on projects, students will demonstrate proficiency with animation software by creating an original content portfolio.
Prerequisites
Course type
This course is offered as part of a VCC program and cannot be taken individually.
International students: Eligibility is determined at the program level. Visit the program page for international student requirements and application information.
- The Evolution of the Video Game Industry
- Ethics in Game and Simulation Design
- The Societal Impact of Simulations
- Careers in Animation and Simulation
- The Twelve Principles of Animation
- The Role of Technology in Simulation and Animation
- Ethical Game Design Case Studies
- Simulations as Tools for Social Change
Methods of assessment may include a challenge exam, submission of a product or portfolio for review, or a practical demonstration. Please contact the Department for details.
Course schedules
Select your program to see the available course schedules.
How to take this course
This course is offered as part of a VCC program only.
Contact us
If you have any questions, please email at [email protected].
† This information is intended as a guideline only. Program and course details are subject to change with the approval of VCC's Board of Governors.