Graphic Editing for Simulation

Course code VESD 1110

Credit 3.0

Length 54.0 hours

Course outline View

This course explores image composition and visual design elements essential for game development, including the use of photo editing software for image manipulation and enhancement. Students will master advanced editing techniques to create visual effects, textures, and materials for digital media projects. Through practical application, students will learn to incorporate dynamic and interactive media elements across various simulation platforms.

Prerequisites

Course type

This course is offered as part of a VCC program and cannot be taken individually.
International students: Eligibility is determined at the program level. Visit the program page for international student requirements and application information.

  • Principles of Visual Design in Photography
  • Introduction to Photo Editing Software
  • Advanced Layering and Masking Techniques
  • Colour Theory and Application in Digital Media
  • Special Effects and Dynamic Editing Features
  • 3D Texture Design and UV Mapping
  • Brush Creation and Customization
  • Video and Animation Features in Image Editing

Methods of assessment may include a challenge exam, submission of a product or portfolio for review, or a practical demonstration. Please contact the Department for details.

Course schedules

Select your program to see the available course schedules.

How to take this course

This course is offered as part of a VCC program only.

Contact us

If you have any questions, please email at [email protected].

† This information is intended as a guideline only. Program and course details are subject to change with the approval of VCC's Board of Governors.

Indigenous Territory Acknowledgment

VCC is located on the traditional territories of the xʷməθkʷəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səlilwətaɬ (Tsleil-Waututh) peoples who have been stewards of these lands since time immemorial.