Video Game Programming

Course code VESD 1210

Credit 3.0

Length 54.0 hours

Course outline View

This course introduces programming fundamentals and their practical application in game development processes. Students will learn to construct algorithms, utilize programming structures, and develop logical solutions for interactive applications. Through hands-on exercises, students will create practical applications and generate appropriate output and reports for game development contexts.

Prerequisites

Course type

This course is offered as part of a VCC program and cannot be taken individually.
International students: Eligibility is determined at the program level. Visit the program page for international student requirements and application information.

  • Introduction to Programming and Development Cycle
  • Algorithms and Problem-Solving Techniques
  • Control Structures and Logic Implementation
  • Data Structures and String Manipulation
  • Program Development and Debugging
  • Practical Applications in Programming
  • Generating screen output and formatted reports

Methods of assessment may include a challenge exam, submission of a product or portfolio for review, or a practical demonstration. Please contact the Department for details.

Course schedules

Select your program to see the available course schedules.

How to take this course

This course is offered as part of a VCC program only.

Contact us

If you have any questions, please email at [email protected].

† This information is intended as a guideline only. Program and course details are subject to change with the approval of VCC's Board of Governors.

Indigenous Territory Acknowledgment

VCC is located on the traditional territories of the xʷməθkʷəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səlilwətaɬ (Tsleil-Waututh) peoples who have been stewards of these lands since time immemorial.