Advanced 3D Modelling

Course code VESD 2100

Credit 3.0

Length 54.0 hours

Course outline View

This advanced course explores design principles and techniques for planning, designing, and producing simulations with animation. Students will analyze animation history, principles, and character development while applying advanced animation tools and techniques. The course culminates with students creating and optimizing character animations specifically tailored for games and extended reality (XR) projects.

Prerequisites

VESD 1200.

Course type

This course is offered as part of a VCC program and cannot be taken individually.
International students: Eligibility is determined at the program level. Visit the program page for international student requirements and application information.

  • History and Evolution of Animation
  • Fundamentals of Animation Principles
  • Keyframe Animation and Timing
  • Tools and Techniques for Animation Production
  • Character Pre-Visualization and Development
  • Advanced Character Modelling and Sculpting
  • Character Animation for Games and XR
  • Character Mechanics and Interaction

Methods of assessment may include a challenge exam, submission of a product or portfolio for review, or a practical demonstration. Please contact the Department for details.

Course schedules

Select your program to see the available course schedules.

How to take this course

This course is offered as part of a VCC program only.

Contact us

If you have any questions, please email at [email protected].

† This information is intended as a guideline only. Program and course details are subject to change with the approval of VCC's Board of Governors.

Indigenous Territory Acknowledgment

VCC is located on the traditional territories of the xʷməθkʷəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səlilwətaɬ (Tsleil-Waututh) peoples who have been stewards of these lands since time immemorial.