This course develops students' understanding of extended reality (XR) development environments and their structure, purpose, and importance in creating immersive experiences. Students will learn programming fundamentals, user interface design, and environment creation specific to XR projects. Emphasis will be placed on optimizing and deploying XR assets while analyzing platform-specific requirements and restrictions.
Prerequisites
Course type
This course is offered as part of a VCC program and cannot be taken individually.
International students: Eligibility is determined at the program level. Visit the program page for international student requirements and application information.
- Introduction to Extended Reality (XR) Development Environments
- Core Components of Development Engines
- Prototyping XR Environments
- Scripting and Logic Implementation
- Multimedia Integration in XR
- Platform Deployment and Optimization
- Advanced Asset Workflow
- Platform-Specific Requirements and Restrictions
Methods of assessment may include a challenge exam, submission of a product or portfolio for review, or a practical demonstration. Please contact the Department for details.
Course schedules
Select your program to see the available course schedules.
How to take this course
This course is offered as part of a VCC program only.
Contact us
If you have any questions, please email at [email protected].
† This information is intended as a guideline only. Program and course details are subject to change with the approval of VCC's Board of Governors.