VESD 1110: Graphic Editing for Simulation
Effective date
September 2026
Department
Virtual Envi & Simulation Desg
School
Trades, Technology and Design
Description
This course explores image composition and visual design elements essential for game development, including the use of photo editing software for image manipulation and enhancement. Students will master advanced editing techniques to create visual effects, textures, and materials for digital media projects. Through practical application, students will learn to incorporate dynamic and interactive media elements across various simulation platforms.
Year of study
1st Year Post-secondary
Course Learning Outcomes
Upon successful completion of this course, students will be able to:
- Apply principles of visual design in photographic media when creating and editing images for simulation environments.
- Utilize photo editing software to enhance and manipulate digital images for integration into visual design projects.
- Implement advanced editing techniques when creating composite images for digital simulation assets.
- Create and edit digital visual effects using layering and masking tools in professional image editing software.
- Design 3D textures and materials for digital media by applying appropriate color theory and texture mapping techniques.
- Incorporate dynamic and interactive media elements when developing engaging visual content for simulations.
Prior Learning Assessment & Recognition (PLAR)
Methods of assessment may include a challenge exam, submission of a product or portfolio for review, or a practical demonstration. Please contact the Department for details.
Hours
Lecture, Online, Seminar, Tutorial: 42
Practicum, Self-Paced, Individual Learning: 12
Total Hours: 54
Instructional Strategies
A combination of lecture, demonstration, production simulations, problem solving, practical labs and reflective discussion will be used throughout this course.
Grading System
Letter Grade (A-F)
Evaluation Plan
|
Type
|
Percentage
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Assessment activity
|
|
Participation
|
10
|
|
|
Lab Work
|
30
|
May include in-class exercises, assignments, quizzes/tests, and work-in progress
|
|
Project
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30
|
|
|
Assignments
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30
|
|
Course topics
- Principles of Visual Design in Photography
- Introduction to Photo Editing Software
- Advanced Layering and Masking Techniques
- Colour Theory and Application in Digital Media
- Special Effects and Dynamic Editing Features
- 3D Texture Design and UV Mapping
- Brush Creation and Customization
- Video and Animation Features in Image Editing
Notes:
- Course contents and descriptions, offerings and schedules are subject to change without notice.
- Students are required to follow all College policies including ones that govern their educational experience at VCC. Policies are available on the VCC website at:
https://www.vcc.ca/about/governance--policies/policies/.
- To find out if there are existing transfer agreements for this course, visit the BC Transfer Guide at https://www.bctransferguide.ca.