CSTP 1130: Python Programming
Effective date
September 2026
Department
Computer Systems Tech Diploma
School
Trades, Technology and Design
Description
Students learn introductory computer programming. Students develop problem-solving skills through creating algorithms. They are introduced to structured and object-oriented design techniques. Topics include standard program syntax, variable types, operators, input and output statements, decision-making and looping control structures, methods, classes and objects, encapsulation, instantiation and employment of objects.
This course is hands-on and is taught in Python. Students use Python graphics libraries to develop interactive applications including games while they learn the Python programming language.
Year of study
1st Year Post-secondary
Course Learning Outcomes
Upon successful completion of this course, students will be able to:
- Explain the stages involved in the development of computer programs
- Write readable programs using development tools such as VS Code
- Declare variables using proper data types
- Write code that receives input and provides output
- Describe logical solutions to problems by outlining algorithms in pseudocode
- Create code using decision statements and loops
- Design and implement reusable functions
- Write code using recursion techniques
- Write object-oriented code based on encapsulation and inheritance principles
Prior Learning Assessment & Recognition (PLAR)
Assessment methods include interview, exam and lab demos.
Students will receive an ‘S’ grade (satisfactorily completed) which is not included in grade GPA calculations.
International Students should contact the VCC International Education Advising to learn how PLAR can impact immigration status, prior to proceeding with the PLAR request.
Hours
Lecture, Online, Seminar, Tutorial: 30
Clinical, Lab, Rehearsal, Shop, Kitchen, Simulation, Studio: 30
Total Hours: 60
Instructional Strategies
Instructional strategies include classroom lectures, demonstrations, group discussions, computer labs and hands-on practical work, online learning
Grading System
Letter Grade (A-F)
Evaluation Plan
|
Type
|
Percentage
|
Assessment activity
|
|
Assignments
|
60
|
6 to 10 programming assignments
|
|
Midterm Exam
|
20
|
|
|
Final Exam
|
20
|
|
Course topics
- The model of a modern computer
- Programming processes and terminology
- Algorithms, pseudocode, and computer program design
- Variables and scopes
- Input and output from command line and files
- Functions and modules
- Conditions and branching
- Repetitions and loops
- Recursion
- Object-oriented Programming
Notes:
- Course contents and descriptions, offerings and schedules are subject to change without notice.
- Students are required to follow all College policies including ones that govern their educational experience at VCC. Policies are available on the VCC website at:
https://www.vcc.ca/about/governance--policies/policies/.
- To find out if there are existing transfer agreements for this course, visit the BC Transfer Guide at https://www.bctransferguide.ca.