VESD 1210: Video Game Programming
Effective date
September 2026
Department
Virtual Envi & Simulation Desg
School
Trades, Technology and Design
Description
This course introduces programming fundamentals and their practical application in game development processes. Students will learn to construct algorithms, utilize programming structures, and develop logical solutions for interactive applications. Through hands-on exercises, students will create practical applications and generate appropriate output and reports for game development contexts.
Year of study
1st Year Post-secondary
Course Learning Outcomes
Upon successful completion of this course, students will be able to:
- Explain programming fundamentals by demonstrating knowledge of syntax, data types, and control structures in a game development context.
- Develop and test programs by writing code, debugging issues, and implementing solutions for game functionality.
- Construct algorithms and logical solutions when solving common game programming challenges.
- Utilize programming structures to create efficient and maintainable code for game mechanics and systems.
- Create practical applications by implementing programming solutions that address specific game development requirements.
- Generate output and reports to track game states and provide user feedback through appropriate interface elements.
Prior Learning Assessment & Recognition (PLAR)
Methods of assessment may include a challenge exam, submission of a product or portfolio for review, or a practical demonstration. Please contact the Department for details.
Hours
Lecture, Online, Seminar, Tutorial: 42
Practicum, Self-Paced, Individual Learning: 12
Total Hours: 54
Instructional Strategies
A combination of lecture, demonstration, production simulations, problem solving, practical labs and reflective discussion will be used throughout this course.
Grading System
Letter Grade (A-F)
Evaluation Plan
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Type
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Percentage
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Assessment activity
|
|
Participation
|
10
|
|
|
Lab Work
|
30
|
May include in-class exercises, assignments, quizzes/tests, and work-in progress
|
|
Project
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30
|
|
|
Assignments
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30
|
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Course topics
- Introduction to Programming and Development Cycle
- Algorithms and Problem-Solving Techniques
- Control Structures and Logic Implementation
- Data Structures and String Manipulation
- Program Development and Debugging
- Practical Applications in Programming
- Generating screen output and formatted reports
Notes:
- Course contents and descriptions, offerings and schedules are subject to change without notice.
- Students are required to follow all College policies including ones that govern their educational experience at VCC. Policies are available on the VCC website at:
https://www.vcc.ca/about/governance--policies/policies/.
- To find out if there are existing transfer agreements for this course, visit the BC Transfer Guide at https://www.bctransferguide.ca.