VESD 2110: Integrated 3D Production Pipeline
Effective date
September 2026
Department
Virtual Envi & Simulation Desg
School
Trades, Technology and Design
Description
In this course, students work collaboratively to plan and produce a comprehensive project integrating knowledge from across the curriculum. Teams will design and develop interactive entertainment applications using industry-standard tools and technologies. The project-based approach emphasizes the integration of art, design, and technology to deliver a functional application prototype.
Year of study
2nd Year Post-secondary
Course Learning Outcomes
Upon successful completion of this course, students will be able to:
- Design and plan digital applications by creating comprehensive documentation and asset lists for team-based projects.
- Demonstrate team collaboration and project management skills when working on complex production pipelines with multiple contributors.
- Apply industry-standard tools and technologies during the development of interactive digital experiences.
- Develop interactive entertainment applications by integrating art, programming, and design elements into cohesive products.
- Integrate art, design, and technology by applying cross-disciplinary approaches to creative problem-solving.
- Deliver a functional application prototype that meets specified design requirements and technical standards.
Prior Learning Assessment & Recognition (PLAR)
Methods of assessment may include a challenge exam, submission of a product or portfolio for review, or a practical demonstration. Please contact the Department for details.
Hours
Lecture, Online, Seminar, Tutorial: 42
Practicum, Self-Paced, Individual Learning: 12
Total Hours: 54
Instructional Strategies
A combination of lecture, demonstration, production simulations, problem solving, practical labs and reflective discussion will be used throughout this course.
Grading System
Letter Grade (A-F)
Evaluation Plan
|
Type
|
Percentage
|
Assessment activity
|
|
Participation
|
10
|
|
|
Lab Work
|
30
|
May include in-class exercises, assignments, quizzes/tests, and work-in progress
|
|
Project
|
30
|
|
|
Assignments
|
30
|
|
Course topics
- Introduction to Project Design and Development
- Team Dynamics and Collaboration Strategies
- Project Management Tools and Techniques
- 3D Game Engines and Development Basics
- Digital Art and Asset Creation
- Audio Design for Applications
- User Interface and User Experience Design
- Polishing and Publishing Interactive Applications
Notes:
- Course contents and descriptions, offerings and schedules are subject to change without notice.
- Students are required to follow all College policies including ones that govern their educational experience at VCC. Policies are available on the VCC website at:
https://www.vcc.ca/about/governance--policies/policies/.
- To find out if there are existing transfer agreements for this course, visit the BC Transfer Guide at https://www.bctransferguide.ca.