vcc.ca

CMPT 1040: Introduction to 2D/3D Asset Creation 

Effective date

September 2020 

Department

VR and AR 

School

Arts and Sciences 
 




Description

Students will compare and contrast industry approaches to designing and creating original 2D/3D characters, props and environments. Students will research, analyze and apply the fundamental techniques of modeling, sculpting, texturing, animation (environmental and character), and rigging. Through reference and research, students will develop an appreciation for what makes an appealing 2D/3D design suitable for use in a production pipeline. 

Credits

3.0 

Year of study

1st Year Post-secondary 

Prerequisites

English 12 with a 'C+' or equivalent. 

Corequisites

None 

Course Learning Outcomes

Upon successful completion of this course, students will be able to:

Prior Learning Assessment & Recognition (PLAR)

Consult with department head. PLAR may be available based on evaluation of student's portfolio. 

Hours

Lecture, Online, Seminar, Tutorial: 30
Clinical, Lab, Rehearsal, Shop, Kitchen, Simulation, Studio: 30
Total Hours: 60
 

Instructional Strategies

Lectures, demonstrations, and guided practice in a computer lab 

Grading System

Letter Grade (A-F) 

Passing grade

 

Evaluation Plan

Type

Percentage

Assessment activity

Assignments 

45 

3 assignments; 15% each 

Quizzes/Tests 

30 

2 quizzes/tests; 15% each 

Project 

25 

Final Project 

Course topics

Notes:

  • Course contents and descriptions, offerings and schedules are subject to change without notice.
  • Students are required to follow all College policies including ones that govern their educational experience at VCC. Policies are available on the VCC website at:
    https://www.vcc.ca/about/governance--policies/policies/.
  • To find out if there are existing transfer agreements for this course, visit the BC Transfer Guide at https://www.bctransferguide.ca.
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