vcc.ca

LERN 1100: Introduction to Game Design 

Effective date

January 2021 

Department

LERN UGotClass 

School

Continuing Studies 
 




Description

Games are increasingly recognized as a tool that can serve many business purposes beyond entertainment. This course provides a general introduction to what goes into the design and development of both video and analog games, with a particular focus on the use of games outside of consumer entertainment. By completing this course, you can take the first steps into understanding game design and how it can be applied in your field. This course is offered in partnership with Learning Education Resource Network - UGotClass. For more information see: http://yougotclass.org/index.cfm/VCC 

Credits

0.0 

Year of study

General Interest 

Prerequisites

None 

Corequisites

None 

Course Learning Outcomes

Upon successful completion of this course, students will be able to:

Prior Learning Assessment & Recognition (PLAR)

None 

Hours

Lecture, Online, Seminar, Tutorial: 16
Total Hours: 16
 

Instructional Strategies

 

Grading System

Satisfactory/Unsatisfactory 

Passing grade

S- based on: 1. Make at least one comment every week in the discussion. 2. Take every Unit self-quiz. Completion Timeline -The requirements should be done by the last day of the course. 
 

Evaluation Plan

None

Course topics

Notes:

  • Course contents and descriptions, offerings and schedules are subject to change without notice.
  • Students are required to follow all College policies including ones that govern their educational experience at VCC. Policies are available on the VCC website at:
    https://www.vcc.ca/about/governance--policies/policies/.
  • To find out if there are existing transfer agreements for this course, visit the BC Transfer Guide at https://www.bctransferguide.ca.
Generated at: 6:02 pm on Apr. 26, 2024