Game Theory and Mechanics (VESD 1115)

This course introduces students to game design theory, mechanics, and development applications within the simulation industry. Students will learn to apply design principles and techniques to create effective user interfaces and functional 2D game assets. Through collaborative projects, students will develop prototypes, implement game mechanics, and compile deployable games for multiple platforms.
Course code: VESD 1115
Credits: 3.0
Length: 54.0 hours
Course outline: view https://www.vcc.ca/vccphp/courseoutline?subject=VESD&number=1115
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