Introduction to 3-D Modelling (VESD 1120)
This course introduces students to professional 3D modeling software for creating polygon-based assets essential in game design and extended reality (XR) projects. Students will develop technical skills in geometric visualization, effective software workflow, and primitive geometry manipulation. The course culminates with students producing a themed scene containing a minimum of five original 3D modeled objects.
Course code: VESD 1120
Credits: 3.0
Tuition: $0
Length: 54.0 hours
Course outline:
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https://www.vcc.ca/vccphp/courseoutline?subject=VESD&number=1120

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Additional Information
- Introduction to Design Visualization Software
- File Management and Workflow Efficiency
- Navigating the Design Visualization Interface
- Fundamentals of Primitive Geometry and Topology
- Geometric Manipulation and Object Creation
- Modelling from Reference Images
- Scene Development and Environment Creation
- Analyzing and Evaluating 3D Models for Simulation and XR
Methods of assessment may include a challenge exam, submission of a product or portfolio for review, or a practical demonstration. Please contact the Department for details.
This course is offered as part of a VCC program only.
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* The amount shown is the approximate cost of tuition (for courses with tuition) or fees (for courses that do not have tuition).
Tuition and Fees are approximate and subject to change. Students are required to pay any applicable fee increases. Fees listed are for domestic students. For international programs, visit VCC International.
† This information is intended as a guideline only. Program and course details are subject to change with the approval of VCC's Board of Governors.