3D Game Engine (VESD 1205)

This course examines advanced 3D modeling techniques focused on materials, textures, lighting, and rendering for gaming and extended reality (XR) projects. Students will develop proficiency in UV mapping, texturing techniques, and implementing node-based shader networks for advanced visual effects. Through practical application, students will produce rendered images suitable for various professional applications while evaluating lighting techniques to enhance realism in 3D scenes.
Course code: VESD 1205
Credits: 3.0
Length: 54.0 hours
Course outline: view https://www.vcc.ca/vccphp/courseoutline?subject=VESD&number=1205
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